Just thank you to everyone in the RPG Maker community for your help and kindness, especially Kadokawa Corp. Whatever, I'm not picky, just want credit for the time it took to write the script. Provides information and browsing capabilities for all RGSS3 scripts present in the RPG Maker VX Ace Script Editor. Since there are too many to count, read the Credits.txt (or beat the entire game lmao) if you would like to know.
It can be in a text file with the project or credits that roll at the end of them.
The window panes # are now scrollable to view all the information.# - The scan window in battle was also updated in the above way.# - Fixed a bug if no categories are set up in the enemy note tags.# - changed the name of one of the methods so it's compatiable with# some of my other scripts.# - Released for code off challenge#- Terms of Use: You can set what # information will be shown after you kill an enemy x amount of # times# - Forgot to dispose of the instructions on the battle scene.# - Added ability to store quotes for the Actor's Input addon.# - Added KilloZapit's Word Wrapper support# - Adjusted the contents of the bestiary stat windows so be able # to show large amounts of elements and states.
#-# - Changelog -#-# - Added in a section for debuff resistances.# - Fixed display issue when a resistance was set to 120%# - Added compatibility with Yanfly's Element Absorb script# - Added a spot to set the text color for Immunity and Absorbtion# - Fixed a bug that wasn't displaying state immunities.# - Stats will now correct if passive stats boost them for states # and elements as well.# - Stats will now correct if passive stats boost them# - Fixed issue with manually adding enemy entries.# - Added in a scroll speed setting so you can speed up the scroll# when viewing information about an enemy.# - Added in stats revealed by kill counts.